Definition
An instance A of type RuleAdmin maintains a rule system R = {r1,..., rk}. The rules ri are of type Rule. Each rule has a unique index betweeen 0 and k - 1. RuleAdmin allows to add rules to the system, and to compute the closure P* of a set of properties P (a key set), which is defined as
#include < AGD/RuleAdmin.h >
Creation
RuleAdmin | A(const Keymapper& mapper) | |
creates an rule administrator A with empty rule system and associated keymapper mapper. |
Operations
int | A.number_of_rules() | returns the number of rules in the rule system. |
const_iterator | A.begin() | returns an iterator pointing to first element in A. |
const_iterator | A.end() | returns an iterator pointing to one-past-last element in A. |
const_iterator | A.rbegin() | returns an iterator pointing to last element in A. |
const_iterator | A.rend() | returns an iterator pointing to one-before-first element in A. |
bool | A.implies(const KeySet& P, const KeySet& Q) | |
returns true iff
P ![]() |
||
KeySet | A.closure(const KeySet& P) | |
returns the closure P* of P according to the rule system of A. | ||
void | A.add(const Rule& r) | adds the rule r to the rule system maintained by A. |
© Copyright 1998-2001, Algorithmic Solutions Software GmbH. All rights reserved.
2001-08-13